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A new Star Wars: Squadrons trailer debuted at Gamescom Opening Night Live, showing how the game's narrative fits into the Disney-era canon of the Star Wars saga. The video expands on the singleplayer part of the game, which is going to focus on dogfighting action featuring iconic space vessels from the beloved galaxy far, far away.
Star Wars: Squadrons was initially revealed at the beginning of the summer as a spiritual successor to the fan-favorite Star Wars: Rogue Squadron. The new game was announced as a primarily multiplayer title, although it will feature a singleplayer narrative portion. In an attempt to make the experience as fair as possible for all the players, developers from EA Motive made the decision to stick exclusively to the first-person view while piloting the ships. This will slightly restrict the available field of view, although it’s definitely not enough to hide the beauties of Star Wars: Squadrons’ environments, as clearly shown in the latest video.
During Gamescom 2020's Opening Night Live show, Star Wars fans were treated to a new Star Wars: Squadrons trailer focusing on the singleplayer portion of the game. Star Wars: Squadrons' story campaign will cover the events right after the conclusion of Star Wars: Episode VI - Return of the Jedi, placing it within the newly established Disney-era canon of Star Wars leading up to the events of The Force Awakens. According to the trailer, players will take the role of two pilots belonging to both the fledgling New Republic and the rapidly decaying Galactic Empire. The video includes developer's commentary on how exactly the events of the game tie into the major narrative of Star Wars. A few examples of gameplay footage demonstrate furious space dogfighting in various exciting environments including asteroid fields and huge exploding arenas inside capital ships.
Star Wars: Squadrons is shaping up to be a comprehensively attractive experience for fans of the franchise. One of the key reasons for that is the absolute absence of any microtransactions, which is still hard to believe in considering the history of EA’s approach towards in-game purchases. Another strong feature of the upcoming title is the ability to customize the player's spaceships and pilots with a rich set of cosmetic options. The only concern, however, is whether Star Wars: Squadrons will be able to offer enough content to engage the community in the long term, as EA has already shared that it has no plans to add any new ships to the game following its release.
It is extremely pleasing to see that Star Wars: Squadrons, initially designed as a multiplayer experience, will feature a singleplayer campaign expanding the Star Wars saga with new events. However, the story will most likely serve as some sort of a training ground for players who are eager to dive into competitive battles across picturesque space environments. Judging by the video, the game will provide the most realistic experience ever in the history of Star Wars video games, which is crucial for any space simulator.
Star Wars: Squadrons will be available on PlayStation 4, Xbox One, and PC on October 2nd, 2020.