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Post By Laxus
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2K confirms 30fps lock for Mafia 3 on PC
An update allowing higher framerates is in the works; info coming "soon."
Update: 2K has added additional information to its post, saying that it expects a framerate-uncapping patch to go live this weekend: "We currently have a patch running here at the studio that includes 30, 60, and unlimited frames-per-second options in the video menu, among other improvements for the PC version of Mafia III. We’re verifying the patch now to ensure everything is working as expected. If everything goes well, we expect the update to go live this weekend. We will be keeping the PC community up-to-date on the status of the patch throughout the weekend and thank you for all the feedback!"
Original Story: It shouldn’t surprise anyone that Mafia 3, the new open-world crime game being released tomorrow on PS4, Xbox One, and PC, will be locked to 30 frames per second on its console incarnations. What may come as a surprise, though—as users with early copies of the game started suspecting this morning—is that the game is capped to the same 30fps on PC. Publisher 2K confirmed that the cap is indeed in place in a post on the game’s website this afternoon, though it didn't explain what issues led to the limitation.
The good news is that developer Hangar 13 is “currently working on an update for PC that will give players the option to play Mafia III at higher framerates.” The bad news is that it looks like that patch won't be ready for the game’s midnight release. “We’ll share more details about the update, and when you can expect it to arrive, very soon,” the post says.
Because PC gamers are typically accustomed to an unlocked framerate, or at least the option to cap the framerate at a PC-standard 60fps, the response has been swift and negative. The game’s Steam page is predictably being pummeled by early reviews noting the framerate cap; its review aggregate currently sits at “mixed.” Some of the same reviews also note sub par graphical options and poor performance.
Advance review copies of the game weren't sent out to press, so our review of the game will have to wait until we've had time to put it through the wringer. At this early stage, though, it seems that PC players may well be in for yet another PC port headache.
Last edited by Laxus; 10-07-2016 at 03:33 PM.
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