Microsoft has been talking up its new troll-segregating reputation system for the Xbox One since last July. Now, the company is finally ready to roll the system out and issue warnings to players who are the subject of frequent complaints by other players.
As Microsoft announced this morning on Xbox Wire, this month will see players "start receiving reputation warnings as their reputations drop due to feedback from the community." While this kind of feedback has been collected from players since the Xbox One launched, the company is apparently just now turning those reports into tangible alerts for problem players.

Players will drop to the "Needs Work" reputation level if they receive frequent negative reports, and they will be reminded "about their effect on the community" and encouraged "to have more positive interactions," Microsoft said. Those who do not heed these warnings and continue to receive negative feedback will then be placed in the "Avoid Me" reputation box, which brings "reduced matchmaking pairings" and potential limitations on services such as Twitch broadcasting.

Microsoft reiterated that every match a player completes without feedback (positive or negative) helps bolster their "good" reputation on the service and that a few scattered bad reports over a matter of weeks aren't enough to set the system off—there are also systems in place to prevent griefers from dragging down your reputation. The vast majority of players will stay firmly in the "good" reputation level, Microsoft said.

"We've definitely gone more along the lines of a bell curve," Microsoft SmartMatch Senior Program Manager Micheal Dunn told Ars back in July. "You can imagine it like the 'good players' are like the 80 percent; the 'Needs Work' and the 'Avoid Me' are kind of the thin tail out from the rest of them... In general, we assume until you’ve proven otherwise that you're a good player."