Assassin's Creed Valhalla released a new Deep Dive Trailer that goes more in-depth on how settlements function in the upcoming game. The newest Assassin's Creed game finds itself in the Viking era where players pillage and raid villages. This takes place over a thousand years ago in history to give people a chance to fight against old legends, mythical creatures, and brutal wars.

As people wait in anticipation for Assassin's Creed Valhalla, there are plenty of trailers and leaks to analyze before the game officially comes out. With the release still being a month away, fans hope the game will live up to their expectations. For starters, maybe Valhalla can pick up a thing or two from Assassin's Creed Odyssey, which many players complained leaned too much into RPG-style grinding.

Ubisoft's Deep Dive Trailer reveals how Assassin's Creed Valhalla's settlements will work, introducing buildings that players can upgrade. It also unveils the unique combat system that lets players have an option to force their way through cities or call help from a pet to attack from the sidelines. If the player feels like it, they could even eat some magic mushrooms. The game is built in a large open world to explore, with many stories, people, and towns to explore. Even through gruesome combat and forging alliances, the player will find themselves returning back to their home. After attacking the cities, the player can use the stolen resources to improve their settlement one building at a time. The buildings are not just for cosmetics though, as they can provide optimizations that the player can utilize.


One of the buildings is the barracks, where players can recruit their army along with a Jomsviking, a powerful lieutenant that fights for the player. The player's crew of raiders can also be accessed by online friends as well. Another building is the blacksmith, which offers upgrades for weapons and armor to improve the killing experience. Speaking of upgrades, the shipyard offers customization and improvements for the player's ships, which is used in water-based combat.

Some buildings are meant for cosmetics, like the tattooist which offers an option to customize how Eivor looks. In that respect, Assassin's Creed Valhalla looks like it will lean even more heavily into some RPG system than Odyssey, giving players even more control over their character's appearance. That may prove to be a controversial move, but one that's likely to please players who were found of Odyssey.

The settlement adds much more depth into the game, giving the player more of a reason to fight than just to kill. If a blacksmith upgrade is important, a player may be incentivized to attack villages that have the resources necessary to build one. Building upgrades could also introduce a lot more features, like barracks upgrades that increase the size of the player's army or shipyard upgrades to improve the speed of their boat. Settlements are a huge aspect of Assassin's Creed Valhalla and seem like a positive addition to the game.

Assassin's Creed Valhalla releases on November 10 for Xbox One, Xbox Series X, PlayStation 4, and PC, and November 12 on PlayStation 5.