Quantum Break is the first big Xbox One title of the year, and the developers at Remedy and publisher Microsoft have promised gamers an experience that will be innovative when it comes to story, graphics and core gameplay mechanics.



The title features an integrated television show, split into episodes that appear after every major level the player completes, which is designed to offer the perspective of the villains of the narrative, but according to Thomas Puha, who leads public relations for the title, these sequences can be skipped.
He tells DualShockers that, "Now, if you want to keep playing, you can skip the episode. It's not locked, and you can just keep playing, and the story will make sense. But it's been always designed from the ground up as a cohesive experience, where you should play the game and then watch the live-action."
According to the executive, Remedy has put a lot of effort into making the TV shows style episodes as interesting as possible, with high production values and solid performances from a range of known actors.
Quantum Break will have four major junctions when gamers are called upon to make choices that will influence the ending, with a lot of subtle changes based on them that will affect the way characters interact with the main character and the fates of some of those featured in the narrative.
The game will be offered on April 5 on the Xbox One and the PC, with a free copy for Windows 10 given to all those who have bought the digital version of the Microsoft home console.
Quantum Break will be centered on time manipulation Main character Jack Joyce is involved in an experiment that goes horribly wrong and gives him access to a range of powers that allow him to bend time to his will.
Gamers will be able to create a time shield or slow down time to make sure that they avoid incoming attacks, but they can also manipulate the environment to take out enemies or create blasts that affect them.
Quantum Break will be played from a third-person perspective and also features classic shooter mechanics, with gamers able to pick up and use a range of firearms to clear levels.
The game will also feature an Alan Wake TV show inside the live-action cutscenes, and Remedy says that it does not have any new information to share about the future of its other big Xbox-driven franchise.