The Division maker Ubisoft Massive believes that both the PS4 and the Xbox One have plenty of room to grow in terms of performance, as it's up to developers to learn more about the systems and squeeze more out of them.

The Division is one of the most ambitious games set to debut in 2015, impressing millions of gamers at different trade shows like E3 2013 or 2014 with various gameplay videos, not to mention some stellar details about its mechanics and MMO systems.

A lot of its wow factor is owed to the all-new Snowdrop engine, which is made by Massive with powerful platforms like the PC, PS4, and Xbox One in mind. However, seeing as how both the PS4 and the Xbox One are suffering from bad publicity since recent games can't run at gold standards like 1080p resolution or 60fps framerate, there are worries that The Division will have to downgrade its visuals to ensure a playable experience.

There is a lot of power in PS4 and Xbox One

The Division Executive Producer Fredrik Rundqvist, however, isn't worried, as he tells PSU that there is a lot of power in both the PS4 and Xbox One, and that it will come to light once developers start to learn the hardware.

"With a console generation there is a lot of growth once people learn to use the system," he explains. "I think the same will happen with the PS4. We will be able to push much more from the consoles when we learn to use all the details. They are incredibly powerful by default but there is more to get from them."

The Division's Snowdrop engine is specifically designed for consoles

As a testament to Massive's dedication to consoles, the developer also confirms that its Snowdrop engine is specifically designed to take advantage of the PS4 and Xbox One, which means that it hasn't encountered problems that plagued other studios that ported old technology to the new platforms.

"We developed both the engine and the game specifically for this new generation of consoles. So we didn’t have any problems at all, it was perfectly built for that. I know a lot of other games are using older engines that they need to port. Ours was built from the ground up. It takes full advantage of the PlayStation, and it’s an amazing machine."

The Division is currently set to appear some time in 2015 for the PC, PS4, and Xbox One, but no exact date has been given by publisher Ubisoft or developer Massive.