It's been a long time coming, but Forza Motorsport 7 is finally dropping its loot boxes. The racing game has long held 'prize crates' as part of it content, but these will be removed as part of a future update to the title.

When Forza Motorsport 7 released last year, players were excited to see what the game would deliver in terms of racing thrills. However, much like other games such as Middle-earth: Shadow of War and Star Wars: Battlefront II, the inclusion of this random content had a major negative impact on the game as a whole, and left racers feeling disappointed. Shadow of War dropped loot boxes earlier this year, and so many were wondering if Forza Motorsport 7 would follow suit.

As it turns out, the racing title is going to cut out its loot boxes. Turn 10 Studios' Alan Hartman made the announcement over on the official Forza website, confirming that the developer will be looking to get rid of prize crates. As it turns out, Turn 10 is aiming to lose the loot boxes this holiday season.


Hartman explained in the post that the developer had listened to player feedback, admitting that gamer responses stated that the loot box system "feels out of place in the game." The game will also not be receiving paid tokens, and these tokens will not be coming to Forza Horizon 4 either. However, because of the sheer complexity of getting rid of prize crates from the title, as they are so entrenched in the gameplay, it's going to take until the end of the year for them to be entirely removed.

For now, though, Turn 10 has made some changes to prize crates in general. Cars have been entirely removed from the loot boxes, meaning that the prize crates now no longer give any competitive advantage, and over 100 previously locked cars have now been unlocked for purchase.

This move from Turn 10 shows just how poorly received prize crates were in the game, with the developer unable to even properly monetize the loot boxes due to their poor reception. Even though loot box spending has the potential to massively increase in the next four years, if gamers continue to push back against the trend things may not go the way publishers and developers may expect.